The Field of Otherness is a third-person experience created in Unreal Engine as a part of a Graduate Media course. The space is inspired by Peter Eisenman’s Holocaust Memorial in Berlin. The experience follows a journey of a player through a maze, figuring out the right way to climb, understanding the maze and reach the central space. Key exploration was to communicate a storyline of a player through movement and interaction with the space. The key takeaway was to create material assets and create blueprints for interaction with the stone panels.
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